Big Intermediate?

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Korydex
Posts: 103
Joined: Sun Jul 24, 2011 6:34 am

Big Intermediate?

Post by Korydex »

With the latest version of wkTerrainSync (news and downloads are in community-workshop channel on WA discord server) it's now possible to generate random maps up to 2.5 times larger than default size without changing map generation logic.
Screenshots with 2x size given:
screen0000.png
screen0000.png (29.79 KiB) Viewed 1515 times
In game there are borders on the sides like in usual cave maps
In game there are borders on the sides like in usual cave maps
screen0001.png (30.76 KiB) Viewed 1515 times
Is anyone interested in playing Intermediate on such maps? What game setup adjustments do we need for that?
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Komito
Posts: 23
Joined: Fri Nov 13, 2020 3:58 pm

Re: Big Intermediate?

Post by Komito »

Oh wow, that is really nice! That's definitely the reason to make me start using wkTerrainSync!

I'm not a fan of the custom terrains, but bigger official terrains, yes please! TAKE MY MONEY!

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Dario
NNN member
Posts: 1408
Joined: Sat Nov 24, 2007 11:59 pm

Re: Big Intermediate?

Post by Dario »

Not sure that intermediate itself could work, but I am totally up for the challenge of creating a normal scheme that is nice to play on those large maps. Of course, playing intermediate on those big maps for a while would give me a good idea of what's needed.
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