39th NNN-One-Evening Tourney, Sunday, January 30, 16h GMT
39th NNN-One-Evening Tourney, Sunday, January 30, 16h GMT
ORGANIZATION
Registration and starting time
Registration will be opened around 15:30 GMT and will be closed around 16:10 GMT or as soon as the tournament moderators decide. More or less 10 minutes after registration is closed, the mods will anounce and post the games that have to be played. Please keep the chat screen clear for the mod's messages to be easier to read for the rest of the players.
Tournament lenght
These tournaments usually last between 4 and 6 hours up to semi finals are played. Only final and 3rd place game can be allowed to be played at the next day.
Timekeeping
Unless you are playing another game of this tournament, the mods have the right to remove you from the player list after 10 minutes of waiting for you.
You will be able to see the registered players and the tree showing the tournament progress in the "tournaments" section of our league page.
SETTINGS AND RULES
Game settings
Valid scheme
NNN-Intermediate-luckless
This is very much alike the standard Intermediate scheme that comes with the game, but it has some small differences:
-Cluster grenade power is 2.
-Mortar power is 2.
-Crate per turn probability is 0 (no crates will appear during the game).
-Dud mines are off (all mines explode 3 seconds after the activation).
Other settings
-You are not allowed to change any of the scheme settings, except the number of victories when you are told to.
-One team with 8 worms per player.
-2 victories (a "best of 3" game) for all games, except final and 3d place games that will be played at 3 victories ("best of 5" game).
In case of a 3 ways final, each finalist will play 2(and only 2) rounds against each of the other finalists. Tied rounds will not be replayed (the result of one game can be 2-0 ; 1-1 or 1-tie) and the winner of the tournament will be the finalist with most rounds won in the 3-ways-final.
In case 2 of the finalists have won the same number of rounds in the final, the winner will be the one who won more rounds in the game they played together. If the result of the game they played together is 1-1; then they will play one additional round (this time tied rounds don't count, one of them has to win) to decide who is the winner of the tournament.
In case the 3 finalists have won the same number of rounds in the final, they will al play one more round against the other players(this time tied rounds don't count, there must be a winner in each round)."
-The games have to be hosted at #Anything Goes or #Ropers heaven (Being AG more popular) for rope and bungee knocks to be possible.
-Remember that rope/bungee knocking is allowed.
In-Game rules
Map choice
The terrain has to be one randomly generated by the in-game editor, try to select terrains that minimize the number of easy kills and big piles during the first turns of the round.
Play fair
Respect the first-turn-order, don't choose terrains trying to maximize the positive effect of you starting a round or to reduce the positive effect of the other wormer starting a round. Don't quit the game after each round, because besides being annoying it is suspicious. Also you shouldn't change your team, worms name, worms order and/or special weapon between rounds, it is very lame.
Forbidden bugs (Remember that rope/bungee knocking is allowed)
* Bungee from Jet Pack (unless both players clearly agreed on allowing this).
* Bow/bat/rope angle modifications.
* Walking on top of the indestructible barrier of a cave.
* Skip walking using the mouse.
* Floating weapon glitch
* Jumping from Pneumatic Drill
* Jumping after teleporting (turning around after teleporting is allowed because it doesn't change the worm position).
(Bugs that were fixed in W:A updates up to 3.6.29 are also forbidden)
Allowed bugs and tricks
Here is a list of allowed bugs and tricks that sometimes are considered bugs that are allowed because they either do not really affect the gameplay or it gets too hard to determine whether they were used intentionally:
* Napalm strike to turn off petrol fire.
* Bazooka and other missiles through thin walls.
* Dragon Ball throgh thin walls.
* Multiple firepunch hits on the same worm.
* Shotgun and other guns through worms.
* Supersheep or any kind of missile shot above the indestructible layer of a closed map.
* Rope and bungee knocks.
* Cluster/Mortar abuse and suicide.
* Hitting more than 1 worm with bow.
* Double poisoning with one skunk.
Additional notes
* Every game can count also as an ONL game if both players are in agreement with it.
* You can already leave here your registration message saying if you can host or not.
* Nobody will play next stage without upload the replays of previous game to this thread or, without send it to nnnclan@gmail.com"
Registration and starting time
Registration will be opened around 15:30 GMT and will be closed around 16:10 GMT or as soon as the tournament moderators decide. More or less 10 minutes after registration is closed, the mods will anounce and post the games that have to be played. Please keep the chat screen clear for the mod's messages to be easier to read for the rest of the players.
Tournament lenght
These tournaments usually last between 4 and 6 hours up to semi finals are played. Only final and 3rd place game can be allowed to be played at the next day.
Timekeeping
Unless you are playing another game of this tournament, the mods have the right to remove you from the player list after 10 minutes of waiting for you.
You will be able to see the registered players and the tree showing the tournament progress in the "tournaments" section of our league page.
SETTINGS AND RULES
Game settings
Valid scheme
NNN-Intermediate-luckless
This is very much alike the standard Intermediate scheme that comes with the game, but it has some small differences:
-Cluster grenade power is 2.
-Mortar power is 2.
-Crate per turn probability is 0 (no crates will appear during the game).
-Dud mines are off (all mines explode 3 seconds after the activation).
Other settings
-You are not allowed to change any of the scheme settings, except the number of victories when you are told to.
-One team with 8 worms per player.
-2 victories (a "best of 3" game) for all games, except final and 3d place games that will be played at 3 victories ("best of 5" game).
In case of a 3 ways final, each finalist will play 2(and only 2) rounds against each of the other finalists. Tied rounds will not be replayed (the result of one game can be 2-0 ; 1-1 or 1-tie) and the winner of the tournament will be the finalist with most rounds won in the 3-ways-final.
In case 2 of the finalists have won the same number of rounds in the final, the winner will be the one who won more rounds in the game they played together. If the result of the game they played together is 1-1; then they will play one additional round (this time tied rounds don't count, one of them has to win) to decide who is the winner of the tournament.
In case the 3 finalists have won the same number of rounds in the final, they will al play one more round against the other players(this time tied rounds don't count, there must be a winner in each round)."
-The games have to be hosted at #Anything Goes or #Ropers heaven (Being AG more popular) for rope and bungee knocks to be possible.
-Remember that rope/bungee knocking is allowed.
In-Game rules
Map choice
The terrain has to be one randomly generated by the in-game editor, try to select terrains that minimize the number of easy kills and big piles during the first turns of the round.
Play fair
Respect the first-turn-order, don't choose terrains trying to maximize the positive effect of you starting a round or to reduce the positive effect of the other wormer starting a round. Don't quit the game after each round, because besides being annoying it is suspicious. Also you shouldn't change your team, worms name, worms order and/or special weapon between rounds, it is very lame.
Forbidden bugs (Remember that rope/bungee knocking is allowed)
* Bungee from Jet Pack (unless both players clearly agreed on allowing this).
* Bow/bat/rope angle modifications.
* Walking on top of the indestructible barrier of a cave.
* Skip walking using the mouse.
* Floating weapon glitch
* Jumping from Pneumatic Drill
* Jumping after teleporting (turning around after teleporting is allowed because it doesn't change the worm position).
(Bugs that were fixed in W:A updates up to 3.6.29 are also forbidden)
Allowed bugs and tricks
Here is a list of allowed bugs and tricks that sometimes are considered bugs that are allowed because they either do not really affect the gameplay or it gets too hard to determine whether they were used intentionally:
* Napalm strike to turn off petrol fire.
* Bazooka and other missiles through thin walls.
* Dragon Ball throgh thin walls.
* Multiple firepunch hits on the same worm.
* Shotgun and other guns through worms.
* Supersheep or any kind of missile shot above the indestructible layer of a closed map.
* Rope and bungee knocks.
* Cluster/Mortar abuse and suicide.
* Hitting more than 1 worm with bow.
* Double poisoning with one skunk.
Additional notes
* Every game can count also as an ONL game if both players are in agreement with it.
* You can already leave here your registration message saying if you can host or not.
* Nobody will play next stage without upload the replays of previous game to this thread or, without send it to nnnclan@gmail.com"
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
I can't host this session, somebody else has to overtake this. Some volunteers? Ivo already offered to manage it.
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
maybe I will play, but just maybe so I cant manage it.Joschi wrote:I can't host this session, somebody else has to overtake this. Some volunteers? Ivo already offered to manage it.
hmm Ivo is not nnn member anymore so he do not have powers to mod it.....
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
That's true.Koras wrote: hmm Ivo is not nnn member anymore so he do not have powers to mod it.....
I hope some NNN member can host it but, IF none can't, I'm sure you trust me to give me the rights for a couple of hours to let the tourney happens, right?
Modding or not, count with me to (try) kick some asses!
EDIT: Yet, if some none NNN member can't host, I could help hosting it like a WO tourney. I have their pairings tool and at the end, I would send a doc with a tourney reported. This way, I wouldn't need the rights.
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
I am definitly not around tomorrow to host/participat at tourney. So the decision is fully in your hands
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
I would like to play this time =)
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
yey, dudes.
good chances that i will play.
gl with finding a mod.
good chances that i will play.
gl with finding a mod.
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
how is this going?
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
Guys, I'll host the tourney.
See you at #Ropers Heaven.
Cheers
See you at #Ropers Heaven.
Cheers
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
q - Khamski 0 : 2 (i won)
- Attachments
-
- qKhamski300111.rar
- (16.27 KiB) Downloaded 262 times
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
I won Stripe 2x1
- Attachments
-
- [Evening 39] Thouson 2 x 1 Stripe.rar
- Thouson 2 x 1 Stripe
1st Round - (34.9 KiB) Downloaded 280 times
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
here replays for 1st 2 rounds i won bouth 2:0...opponens MyxaH and sniper
- Attachments
-
- sniper.rar
- (16.4 KiB) Downloaded 299 times
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- MyxaH.rar
- (16 KiB) Downloaded 268 times
"HE HAVE PIGEONS; THAT MEANS HE DOESNT HAVE COWS" o realy .DDDDDDDDDDDDDDDD
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
thouson - Khamski 1:2 (i won)
- Attachments
-
- thousonKhamski300111.rar
- (27.11 KiB) Downloaded 276 times
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
okay me,Zoky and khamski reached final
I won 2:0 vs Zoky, and I will play my game against Kham tomorrow or day after tomorrow.
I won 2:0 vs Zoky, and I will play my game against Kham tomorrow or day after tomorrow.
Re: 39th NNN-One-Evening Tourney, Sunday, January 30, 16h GM
zoky - Khamski 0:2 (i won)
- Attachments
-
- zokyKhamski300111.rar
- (22.58 KiB) Downloaded 239 times